Cheer Stunts Explained
Cheer stunts explained - how stunt names work, the main stunt families from preps to pyramids and tosses, and what the level rules allow.
Quick answer: a stunt is any skill in which a flyer is supported above the floor by one or more teammates - from a simple prep at shoulder height to a fully extended liberty, a basket toss or a connected pyramid. Stunt names describe the height, the flyer's body position, and how the flyer gets into and out of the stunt.
How Stunt Names Work
Most stunt names combine three ideas:
- Height - waist level, prep (shoulder height) or extension (the flyer's whole body above the bases' heads).
- Body position - two feet, or one foot with a shape such as a liberty, heel stretch, scorpion, arabesque or bow-and-arrow.
- Entry and exit - how the flyer gets up (load-in, sponge, full-up, switch-up, rewind) and down (cradle, pop-down).
So "extended liberty" means a liberty body position at extension height, and "full-up to a heel stretch" means twisting a full rotation on the way up into a heel stretch.
Stunt Families
- Stunts - one stunt group holding one flyer.
- Tosses - the flyer is thrown into the air and caught, from a straight ride to a toe-touch basket or kick full.
- Pyramids - several stunts connected together, often using braces.
- Release moves and inversions - higher-level skills where the flyer is briefly free of the bases or upside down.
How the Level Rules Shape Stunts
Under the USASF All Star rules, each level unlocks more: prep-level stunts at Level 1, extensions and prep-level single-leg stunts at Level 2, extended single-leg stunts and the first release moves at Level 3, extended inversions at Level 4, and free-flipping skills like rewinds at Level 6. Each stunt page lists when that skill is first allowed.
A Note on Safety
This section explains what each stunt is, who's involved and how it's judged - it doesn't teach how to perform them. Stunts should only be learned with qualified coaches, proper progressions and required spotters. See our safety policy.
In This Section
Sponge
A braced loading position used to move a flyer into a stunt.
Waist Level
A lower two-leg stunt used as a foundation.
Prep
The foundational shoulder-height stunt position.
Extension
A stunt held above the bases' fully extended arms.
Load-In
The entry technique that gets a flyer into a stunt.
Cradle
The controlled catch that ends a stunt or toss.
Liberty
A single-leg stunt position, usually learned first.
Cupie
A two-leg stunt at extension height with the feet held together.
Heel Stretch
A flexibility-based single-leg stunt held overhead.
Scorpion
A flexibility-based single-leg stunt held behind the body.
Bow-and-Arrow
A flexibility-based single-leg stunt held to the side.
Scale
A forward-leaning single-leg stunt position.
Arabesque
A forward-leaning single-leg stunt, closely related to a scale.
Tic-Tock
The flyer switches standing legs while staying at height.
Switch-Up
A ground-level release, landing on the opposite foot.
Full-Up
A twisting load directly into a higher stunt.
Rewind
A ground-level backward flip that lands directly in a stunt.
Basket Toss
Bases fling the flyer into the air for a trick and catch.
Straight Ride
A fully released toss with a straight body line, no trick.
Toe-Touch Basket
A basket toss with a toe-touch shape mid-air.
Kick Full
A basket toss combining a kick with a full twist.
Pyramid
Multiple stunt groups connected into one structure.
Brace
Extra support from a neighbouring stunt in a pyramid.
Release Move
A skill where the flyer is fully released and re-caught.
Inversion
A skill where the flyer passes upside-down.
Prep vs Extension
How the two foundational stunt heights compare.
Liberty vs Heel Stretch
How the two single-leg positions compare.
Stunt vs Pyramid
How a single stunt differs from a connected pyramid.